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    Default Company of Heroes - Blitzkrieg v4.8.2.0 (last Community V Patch)



    Download link Blitzkrieg Complete installer v4.8.0.0. (2.07gb) - (Map-Pack + Ground HD teksture + Infantry HD teksture)
    http://www.moddb.com/downloads/start...s%2Fblitzkrieg

    Download link Blitzkrieg v4.8.1.0 BKCMPIV Patch (51mb)
    http://www.moddb.com/downloads/start...s%2Fblitzkrieg

    Download link Blitzkrieg v4.8.2.0 BKCMPV Patch (51mb)
    http://www.moddb.com/downloads/start...s%2Fblitzkrieg

    This is the new Community patch V (BK-Version 4.8.2.0) to be installed over Version 4.8.0.0 or 4.8.1.0. Simply install it over. Be warned, that launcher will DELETE all files and subdirectories in your Blitzkrieg folder besides these used for BK Patch, that may include additional skins or files you might have saved there. Backup first, if you don't want to lose them. Known issues: - Version info in the main menu will show BKCMPV but still claim V4.80 on the dogtag; this is normal, the launcher will give you the actual version V4.8.2.0.

    Changelog:
    Bugfixes:
    - US Fixed M18 auto targetting in camo
    - US Fixed M36 auto targetting in camo
    - US 76mm and 37mm AT gun crew should properly die, when AT gun is destroyed
    - CW Howitzer requirements changed to be as in description
    - CW Vickers gun autocamo removed
    - CW RCA doctrine commandos now don't have retreat to glider option
    - CW / US / PE I did something to medical trucks, I can't remember what, but it was bugfix iirc
    - WH / PE Nebelwerfers should not be healed by medical trucks (I guess it is linked to the above)
    - PE Fixed Fallschirmjaegers medical kit
    - PE Fixed Gebirgsjaegers medical kit
    - PE Schwimmwagen booby traps not working after some command tree choice
    - PE Light Observation halftrack big kaboom on death removed
    Balance tweaks:
    - US Added M10 Tank to Armor Doctrine
    - US M10 Tank Destroyer price lowered by 30 MP and 5 fuel
    - US M10 Tank Destroyer in infantry and airborne doctrine does not require M4A3 upgrade
    - US Limited M8 Scott Howitzer to 2
    - US Reduced supply yard upgrade costs / tuned bonuses
    - US / CW / PE Ambulance trucks should not be able to heal heavy weapons
    - US / CW / WH / PE Limited each mortar squad to 3 max, stationary mortars not limited (atleast now)
    - US / WH / PE Limited mortar halftracks to 3 max
    - WH Def doc MG42 bunker upgrade limited to 1
    - WH Def doc Artillery + MG42 bunker upgrade limited to 1
    - WH / PE Goliath price changed from 100 munnition to 50MP 50 munnition
    - US Howitzer - original cost 400MP 50F - new cost 375MP 20F - original limit none - new limit 2
    - US Emplaced howitzer - original cost 600MP 75F - new cost 450MP 35F - original limit none - new limit 2
    - US Pack howitzer (from FHQ) - original cost 475MP 25M - new cost 400MP 25M - original limit none - new limit 2
    - US M4(105) Sherman - original cost 600MP 60F - new cost 650MP 80F - original limit 2 - new limit 1
    - US Off map howitzer shoot recharge time changed from 180s to 300s
    - US 81mm mortar squad paradrop - original cost 300 MP - new cost 330 MP 25M - original limit none - new limit 3
    - US Pack howitzer paradrop - original cost 500MP - new cost 400MP 25M - original limit none - new limit 2
    - US HMG paradrop - original cost 350 MP - new cost 300MP 20M
    - CW Howitzer - original cost 350MP 40F - new cost 375MP 20F - original limit none - new limit 2
    - CW Emplaced howitzer - original cost 480MP 50F - new cost 450MP 35F - original limit none - new limit 2
    - WH Howitzer - original cost 400MP 50F - new cost 375MP 20F - original limit none - new limit 2
    - WH Emplaced howitzer - original cost 600MP 75F - new cost 450MP 35F - original limit none - new limit 2
    - WH Grille - original cost 550MP 60F - new cost 600MP 70F - original limit 2 - new limit 1
    - PE Wespe - original cost 400MP 40F - new cost 450MP 45F - original limit 2 - new limit 2
    - CW Reduced AVRE damage, a bit tuned AoE and target tables
    - US Reduced M20 scout car price from 350MP 15F to 275MP 15F
    - US / CW Stuart tank will reload a bit faster
    - US M15A1 Halftrack price reduced from 420MP 30F 35M to 375MP 30F
    - US Increased M16 Quad .50 cal halftrack suppresion
    - WH Reduced Sturmpanzer IV "Stupa" accuracy
    - CW Decreased M2A24 Field gun accuracy
    - CW Decreased Crusader accuracy and suppresion radius, decreased damage vs some units, increased vs another
    - US Improved Rangers .30 LMG
    - US Decreased M8 Scott accuracy
    - WH Decreased StuH 42 accuracy
    - PE Increased sabotage squad call in recharge time
    - US Increased CQB squad call in recharge time

    Experimental:
    - WH Panther G instead of Panther A in Terror doctrine
    - US Removed rifleman BAR random drop
    - US Added rifleman BAR drop when last man of squad which has previously bought BAR(s) dies, this will be expanded on more squads if experiment goes well
    - CW Removed PIAT drop
    - CW Piat 100% drop when last man of the squad dies, same as above
    - US Increased M1917 damage
    - PE Tankbusters squad size reduced by 2 + squad is not affected by increase squad sizes upgrade
    - PE Tankbusters squad cost reduced to 360MP
    - CW Removed commando concealing smoke invisibility
    - US Moved part of supply yard upgrade bonus to starting US bonuses, this should reduce very high US upkeep costs at start by a bit

    izvor:
    http://www.moddb.com/mods/blitzkrieg
    Attached Thumbnails Attached Thumbnails coh_of_logo.png  

    "There are only two types of aircraft: Fighters and targets."

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